I’m interested in how people think, choose and use things in real life. I design digital and physical experiences. My background is a mix of psychology, UX, product strategy and furniture procurement.

I’m interested in how people think, choose and use things in real life. I design digital and physical experiences. My background is a mix of psychology, UX, product strategy and furniture procurement.

Auto Service App for Stellantis

Overview

Stellantis car owners and dealership employees were using separate tools and channels to manage service-related tasks. This created a fragmented experience for customers and inefficient workflows for dealership teams.

This project focused on designing a unified digital ecosystem with two connected mobile experiences: one for car owners to manage their vehicle ownership journey, and one for dealership employees to streamline appointments, inventory, communication, and service operations.

Client

Stellantis

Role

Lead UX Designer

Duration

2+ months (August - October 2023)

Tools

Figma

Dealership Employee App: Integrated Dealer Portal

The video shows a snippet of how part managers can order individual parts that are urgently needed.

Impact

This project created a clearer and more connected service experience for both customers and dealership teams.

Key outcomes:

  • simplified the car ownership service journey by creating two connected app concepts for customers and employees

  • streamlined appointment booking, appointment confirmation, and parts ordering

  • introduced opportunities for AI-driven recommendations and data-informed dealership decisions

The problem

The existing service experience was fragmented across multiple apps, systems, and communication channels. Car owners had limited visibility into their vehicle, service appointments, and dealership communication, while dealership employees had to manage inventory, appointments, customer updates, and internal coordination across disconnected tools.

This created:

  • a fragmented experience for car owners

  • communication gaps between customers and dealership staff

  • inefficient workflows for dealership employees

  • limited visibility into appointments, inventory, and customer needs

  • missed opportunities to use data for better service and business decisions

The main challenge was to design a connected experience that could serve two very different user groups while making the overall service journey simpler and more efficient.

My role

As the Lead UX Designer, I was responsible for shaping the user experience across both the car owner app and the dealership employee app.

My work included:

  • mapping the current dealership service journey

  • identifying unnecessary steps, pain points, and communication gaps

  • designing wireframes, user flows, high-fidelity UI screens and prototypes

Process

1. Understanding the current journey

I started by mapping the existing dealership service journey. This helped reveal where users were switching between channels, repeating steps, or losing visibility.

Key findings included:

  • car owners had to rely on multiple touchpoints for simple service tasks

  • dealership employees had to switch between disconnected systems

  • service updates and communication were not centralized

  • appointment, inventory, and customer information were difficult to manage together

Current User Journey filled with multiple channels and unnecessary steps

In new user journey, most actions can be effortlessly completed within the apps.

2. Defining the users

The ecosystem needed to support two connected but very different user groups.

For car owners, the experience needed to feel simple, transparent, and reassuring. They needed easy access to vehicle information, appointment booking, service updates, and dealership communication.

For dealership employees, the experience needed to support speed, coordination, and visibility. They needed tools for appointments, inventory, customer communication, internal coordination, and analytics.

Screen design displayed in a mockup
Screen design displayed in a mockup
Screen design displayed in a mockup

Condensed versions of the personas

3. Designing the app structure

I listed the key features users would need, then organized them based on importance and frequency of use.

The car owner app focused on:

  • vehicle overview

  • service appointments

  • dealership communication

  • upgrades and add-ons

  • service history

The dealership employee app focused on:

  • analytics dashboard

  • inventory management

  • appointment management

  • internal communication

  • customer interaction

  • parts ordering

This helped define the primary and secondary navigation for both apps.

Car Owner App: Stellantis Owner Platform

The video shows a snippet of how a car owner can schedule an appointment on the app.

Reflection

This project taught me that a smooth customer experience depends heavily on the tools employees use behind the scenes.

The biggest challenge was balancing two very different user groups. Car owners needed simplicity and reassurance, while dealership employees needed efficiency, visibility, and operational control.

It also helped me understand experience design as more than screen design. The real work was improving the system of interactions between people, tools, services, and operations.